Luminous: A Free Lighting Effects System for Your Game!
Luminous is a free and opensource lighting effects system to bring your gameās atmosphere to life! Whether youāre make a showcase or a open world rpg, Luminous makes it easy to create stunning visual effects with effects.
Features
Volumetric Fog
Bring depth and fog to your game with dynamic beams that simulate realistic fog effects.
Environmental Tint
Seamlessly match the color tint/screen tint of the environment, making lighting feel more natural and immersive.
Adaptive Depth Of Field
Automatically adjust the depth of field effect based on where the player looks, enhancing focus looking points.
Try It Out!
Demo game - Not tweaked for preformance, just for looks.
Luminous Demo Game
Demo game 2
Coming soon!
Download & Install:
Get Luminous V0.5
Get Luminous V0.6 (Minor tweaks)
Get Luminous V0.7 (Adaptive Depth of Field!, okay optimization tweak)
Get Luminous V0.8 (ācachedā resources for better optimization, and it works???)(messed up the config on the adaptive depth of field, sry)(nvm, its just badā¦ dont use adaptive depth of field unless u fix it urself,)(edit 1 more time, it works but only on my client?? other games it dont work, im sorry.)
Tips & Tricks for the Best Performance
Want to get the light effects/visuals without sacrificing performance? Here are some handy tips:
- Disable dynamic volumetric fog for better performance if your game doesnāt require real-time adjustments disable the adaptive spacing, along with the adaptive transparency.
- Lower ray count By adjusting parameters like ray count, spacing, and transparency levels, you can get some nice fog without a bunch of rays.
- Lower the sample size in the Environment Tint settings to reduce computation load.
- Experiment with different configurations to find the perfect balance between aesthetics and performance!
Luminous comes with a config file that lets you tweak various settings like fog density, color adaptation speed, ect blah blah and more. You can easily modify these parameters to suit your gameās specific needs and optimize performance accordingly.
Stay Updated & Share Your Ideas!
Luminous is constantly updating with your feedback. So be willng to share!
If your interested in whats next:
- Real-time light probe system *(Coming soon!)(Planned release in march/april) * -rtx fr fr
- More effects. - Please give me some
- Optimized recode possibly a lighter version of this in the future - Just because
Got ideas or suggestions?
Drop your feedback and feature requestsāIād love to hear them! I want to make Luminous the best lighting system for Roblox developers.
This is an improved version of my older system: Volumetric Fog V1
Thanks for checking!
Issues
Depth of field is off and backwards(Only for some people | wierd),
Looking out into open scenes and or in certian locations somehow increases memory usage,