How to run events in Otham’s Kingdom
For all events, wait until the countdown reaches 0 (see figure one). Then you can begin. (other users will be unable to join once the countdown is 0)
Spleef
How to host?
- Make sure the map has been respawned before beginning, Click the ‘regen map’ button if not.
- Once map spawned, begin explaining the rules below.
- Once the countdown hitss 0, press ‘begin game’.
- That’s all! Wait and make sure the event runs smoothly until there’s one player left.
Announcements
:n Welcome to Spleef! To win, you need to be the last player standing on the tiles.
:n Once a player steps on a tile, it will begin to disappear. This game is all about strategy so good luck!
:n The game will decide a winner at the end being the last user alive. No 'second chances' will be given.
:n Good luck.
Death Spinner
- Once map spawned, begin explaining the rules below.
- Once countdown hits 0, press ‘activate spinner’.
- After a reasonable amount of time and the game is still progressing, press ‘Speed x1.5’
- If the players are still surviving, press x2 speed. This will most likely decide a winner.
Announcements
:n Welcome to Death Spinner! To win, you must continuously jump to avoid the red part which will begin spinning.
:n Once the game has started & you hit the red part, you will be eliminated.
:n The game will decide a winner at the end begin the last user alive. No 'second chances' will be given.
:n If it lags, glitches, or stops, you won't be brought back.
:n Good luck.
Sharks v Minnows
- Once map spawned, begin explaining the rules below.
- Once countdown hits 0, press ‘begin game’.
- Run
:sword | :god | :char %event 0_0
. - At the beginning of each round, run
:n Go! | :countdown 15
. Once the countdown reaches 0, you may go on the sand to eliminate any players who haven’t moved. - Continue until a winner is chosen.
- At the end, run
:unchar all
.
Announcements
:n Welcome to Sharks v Minnows! To win, you must avoid the shark in the water.
:n There is also a red part in the middle of the arena which can eliminate you if touched.
:n If you leave the sand without me saying 'Go!' you are eliminated.
:n The shark(s) will be as randomly as possible pick user(s) to go after.
:n All deaths are final unless specified by the host. Any arguing will not be tolerated. It's a game.
:n Good luck.
Color Run
- Once map spawned, begin explaining the rules below.
- Once countdown hits 0, press ‘begin game’.
- At the beginning of each round, run
:n (color)
. Kill the last player. - Continue until a winner is chosen.
Announcements
:n Welcome to Color Run! To win, you must be the first user to reach the specified color.
:n The winner will be decided from the HOST's POV.
:n All deaths are final unless specified by the host. Any arguing will not be tolerated. It's a game.
:n Good luck.
Four Corners
- Once map spawned, begin explaining the rules below.
- Run
:sword | :god
. - At the beginning of each round, run
:speed %even 16 | :n Pick a color! | :hc 10 | :ff random | :speed %even 0
. Eliminate chosen color & continously run:ff random
until color chosen. - Continue until 2-3 players are chosen. In-which run
:n FF until winner is chosen
.:ff random
.
Announcements
:n Welcome to Four Corners! To win, you must be the last player standing.
:n You will be given 10 seconds to pick a color and stay on it. Anyone standing in-between or not on a color will be eliminated.
:n A random player will then be given a forcefield. If you're on the color chosen with the forcefield, you are out.
:n All deaths are final unless specified by the host. Any arguing will not be tolerated. It's a game.
:n Good luck.
Any issues with participants, events, etc. Please contact an HR or open a ticket. We will be more than happy to back you up but we will need to know what happened if an HR wasn’t there. Happy hosting.