Othams Kingdom | Event Hoster Guide

How to run events in Otham’s Kingdom :crossed_swords:

For all events, wait until the countdown reaches 0 (see figure one). Then you can begin. (other users will be unable to join once the countdown is 0)

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Spleef

How to host?

  1. Make sure the map has been respawned before beginning, Click the ‘regen map’ button if not.
  2. Once map spawned, begin explaining the rules below.
  3. Once the countdown hitss 0, press ‘begin game’.
  4. That’s all! Wait and make sure the event runs smoothly until there’s one player left.

Announcements

:n Welcome to Spleef! To win, you need to be the last player standing on the tiles.
:n Once a player steps on a tile, it will begin to disappear. This game is all about strategy so good luck!
:n The game will decide a winner at the end being the last user alive. No 'second chances' will be given.
:n Good luck.

Death Spinner

  1. Once map spawned, begin explaining the rules below.
  2. Once countdown hits 0, press ‘activate spinner’.
  3. After a reasonable amount of time and the game is still progressing, press ‘Speed x1.5’
  4. If the players are still surviving, press x2 speed. This will most likely decide a winner.

Announcements

:n Welcome to Death Spinner! To win, you must continuously jump to avoid the red part which will begin spinning.
:n Once the game has started & you hit the red part, you will be eliminated.
:n The game will decide a winner at the end begin the last user alive. No 'second chances' will be given.
:n If it lags, glitches, or stops, you won't be brought back.
:n Good luck.

Sharks v Minnows

  1. Once map spawned, begin explaining the rules below.
  2. Once countdown hits 0, press ‘begin game’.
  3. Run :sword | :god | :char %event 0_0.
  4. At the beginning of each round, run :n Go! | :countdown 15. Once the countdown reaches 0, you may go on the sand to eliminate any players who haven’t moved.
  5. Continue until a winner is chosen.
  6. At the end, run :unchar all.

Announcements

:n Welcome to Sharks v Minnows! To win, you must avoid the shark in the water.
:n There is also a red part in the middle of the arena which can eliminate you if touched.
:n If you leave the sand without me saying 'Go!' you are eliminated.
:n The shark(s) will be as randomly as possible pick user(s) to go after.
:n All deaths are final unless specified by the host. Any arguing will not be tolerated. It's a game.
:n Good luck.

Color Run

  1. Once map spawned, begin explaining the rules below.
  2. Once countdown hits 0, press ‘begin game’.
  3. At the beginning of each round, run :n (color). Kill the last player.
  4. Continue until a winner is chosen.

Announcements

:n Welcome to Color Run! To win, you must be the first user to reach the specified color.
:n The winner will be decided from the HOST's POV. 
:n All deaths are final unless specified by the host. Any arguing will not be tolerated. It's a game.
:n Good luck.

Four Corners

  1. Once map spawned, begin explaining the rules below.
  2. Run :sword | :god.
  3. At the beginning of each round, run :speed %even 16 | :n Pick a color! | :hc 10 | :ff random | :speed %even 0. Eliminate chosen color & continously run :ff random until color chosen.
  4. Continue until 2-3 players are chosen. In-which run :n FF until winner is chosen. :ff random.

Announcements

:n Welcome to Four Corners! To win, you must be the last player standing.
:n You will be given 10 seconds to pick a color and stay on it. Anyone standing in-between or not on a color will be eliminated.
:n A random player will then be given a forcefield. If you're on the color chosen with the forcefield, you are out.
:n All deaths are final unless specified by the host. Any arguing will not be tolerated. It's a game.
:n Good luck.

Any issues with participants, events, etc. Please contact an HR or open a ticket. We will be more than happy to back you up but we will need to know what happened if an HR wasn’t there. Happy hosting.

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