So, my script calculates the cooldown of the object - the cooldown after the upgrade. although, my calculations seem to be incorrect.
gui.Selection.CooldownAfterUpgrade.Text = "-"..(config.Cooldown.Value - config.UpgradedStats.Cooldown.Value)
So, my script calculates the cooldown of the object - the cooldown after the upgrade. although, my calculations seem to be incorrect.
gui.Selection.CooldownAfterUpgrade.Text = "-"..(config.Cooldown.Value - config.UpgradedStats.Cooldown.Value)
Floating point inaccuracies. The method used internally to calculate the values are not 100% accurate (the floating point representation only has so much precision).
Just round the value or truncate it.
rounding it only seems to round it to the nearest whole number. I need it to round to the nearest decimal.
There are formulas to do that. They are easily available online
Simple.
local NewNumber = math.round(Number * 10) / 10
This will prevent the issue of Whole Numbers for you. Need more decimal places? Use Powers of 10. (10, 100, 1000, 10000 etc.)
Math.round(num * 10) /10
Rounds to 1 decimal place
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