The pictures below show a before & after picture, with a 53 minute difference from both. The first picture is around server startup, and the second picture is after 53 minutes.
It is worth noting that our game utilizes our own modified versions of A-Chassis and Advanced Combat System (ACS).
I know there is an ongoing investigation with network related memory leaks that ROBLOX is actively working on, so I am keep that into account when monitoring.
Is there anything I can do to improve the issue of rapidly increasing server memory usage? I noticed PlaceMemory went up 400 MB, along with Network-related ones.