10-30k r$ anti-decompile methods

I’m looking to buy anti-decompile methods that break all versions of unluac&luadec, not a specific exploit

The specific amount I’m willing to pay depends on the amount of people who know the method, the amount of characters it takes to implement the method, and the difficulty to patch(e.g: removing the pattern in the bytecode)

If you have a method and think you might be interested in getting some money for it, please add me on discord Acreol#0001

I will not share it with anyone
If it is relatively unknown, I’m only interested in purchasing from people who discovered it themselves in order to honor their research

Thanks

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Stuff like this is extremely uncommon and the people who would discover stuff like this would be… uh… “heavily financially encouraged” to give it to a not-so-nice person instead of you.

If you are truly looking for something like this, understand that this is only a temporary solution to the problem. It’s putting duct tape on a pipe leak. Exploiters will always be at an advantage when it comes to the client. You are 100x better spending 30k Robux on someone to help you with securing your game.

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I don’t want to use this to secure my game, I want to use it to prevent people from seeing my code

I have 1 method already(most known), I’m getting another almost guaranteed very soon, I’m currently working on buying one from someone else right now, and I was offered to buy another (but for like 90k e.e)
I do think there is incentive for exploiters to share this with me because unluac is almost never getting updated(someone else who has discovered it will pocket the money) so the only hopes for patches are if people make their own decompilers (in which case there is also no reason for them to keep the methods secret from me)

I’m pretty sure every major exploit that has a decompiler uses unluac with their own custom modifications. Purchasing this would effectively be a waste of money as the creators of said exploits would probably (more likely will) find a way to fix said bugs in luadec/unluac.

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The best way is to obfuscate all of your local code. Save a copy and on live versions put the obfuscated one in. It will make it much harder for an exploiter to decode it. But honestly, it’s best just to make secure client/server code.

Exactly what @OldGoldie said, your best chances are obfuscating the code.
You’re never going to be able to stop them retrieving it - it’s stored on the client therefor it’s always going to be accessible by the client.

Obfuscation is the way to go - I’m unaware of legitimate obfuscators, but the more malicious side of the river has some beefy obfuscators that are yet to have any of their scripts cracked.

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