Studio crashes fully when I try to set the collision fidelity of a hull mesh to default.
When it happens
it happens when you try to change it… but it does not happen when you do it through a command which is good.
When it started happening
As far as I know it has always happened? When I noticed it was maybe after august 2019.
To reproduce studio.rbxl (20.4 KB)
Just select the part and change it to default collision fidelity…
It does not work to change it the first time, but the second time.
I know that hull is the same as default sort of, but studio should not crash when you try!