Horse Valley was our first game and hit the front page on its release 2016. We have learnt alot since then and hope to bring our newfound experience to the second installment.
About The Job
We are looking to contract a builder that can enhance and rework our map:
We are paying a minimum of 100,000 Robux. If you think the job sounds interesting, but the offer is too low, please contact us anyway. We are more than willing to pay more for higher quality work.
Alternatively, we can pay in USD if you can provide us with a valid invoice.
You list a screenshot of a low poly horse model as a reference image, but follow it with a request for it to be UV mapped.
I don’t feel that a low poly, flat shaded model would work aesthetically being UV mapped. Flat shading makes those sharp edges like in your reference image.
I’m not looking for a smooth shaded model. I’m thinking the cars in Jailbreak for example are quite low poly looking too and are UV mapped for their skins?