Introduction
Hi there, our game Anomic currently experiences an overhaul, therefore we need a modeler utilizing blender or some to mesh a list of vehicles based on the ones in the current game.
The Job
You will be given a list of vehicles for you to make in blender, they come in all shapes, be it a car, a truck, a bus, a motorcycle or even a boat. The number of different models is around 30+, with different variants under those (for example, you make a sedan model and you modify it a bit more to be a police cruiser or a taxi).
The Vehicles will mostly be from American Origin from the 1970-1990s timespan.
Important details about the Vehicles
- The cars require interior, but a not too complex one, only with dashboard, steering wheel, rear view mirror and seats.
- The cars need to have seperate parts which could fall off the body, on one side to allow for painting of different parts, on the other to create a demolition model, for example doors, mirrors, mirror glass, windows, bumpers, the hood, head/taillights, indicators, trunk etc, this means you will **have to model some of the “insides” of the vehicle, like whats behind a fender so you don’t see “void” once it is removed or a trunk of a sedan **
- The cars don’t need textures, but you should be able to put on simple textures for for example livery on police vehicles.
- You should make a set of different rim models and engine models, so we can reuse them on the different vehicles
Style
Example of Style for vehicles
These are good examples for the style we are aiming for, clean and low poly.
Credit to @iDespairful for the vehicle models, these would be the perfect example for a vehicle we would want, apart from the lacking side mirrors
We are aiming for realistic but low to mid poly designs, NOT CARTOONY!!!
What we would like from you
- Being able to work with different modeling styles
- Be able to work with simple textures on vehicles
- Have the ability to slightly alter the design of original vehicles, to give it a unique look (not necessary, but would be cool and gives you an extra point)
- Do not run off in the middle of development, it is not nice to find a new modeler to replicate the style of already existing vehicles over again
- Be open for further commissions from us, eg this should be a longer term thingy
- Be communicative, you don’t have to voicechat or some but make sure you are available on a regular basis
Super Important
We need someone who has lots of experience in modeling and specialized in modeling vehicles, means you should know what almost every component on a car is used for, therefore please do not message me for “I made one or two vehicles 3 years ago so I could give this a shot” because it will most likely waste your and my time, no need to apply if you don’t know what for example a fascia on a car is.
Also please make sure you have the time you need for making the vehicles, you’re not meant to cancel over homework or school overload.
Time Limit
We don’t really have a set release date for the overhaul, yet we would prefer you being available for enough time, and possibly make around 1-2 different models in average per week.
Payment
The majority’s favorite part of a commission.
We do not offer USD payments, but group funds.
You will be paid 30,000 R$ or more per unique vehicle model I am happy with, 5,000 R$ for a variant of a vehicle (for example turning one sedan into a police cruiser) through group funds. You won’t get paid right off after finishing a single model, so we can ensure you will stay for the whole thing.
When have let’s say 30 different vehicle models, you would get 900,000R$ in total, plus further ones you will possibly make later on.
Contact
Please friend me over Mudslinger#8111 on Discord (means you must be 13+ years old) and provide me examples of your previous work with vehicles
Good Luck?!