I’ve followed a tutorial by someone you all already know of, Blender Guru. I watched their tutorial and started the next day and was able to remember all the keybinds and stuff and I’m actually happy I was able to keep at least some of the mesh quality before I imported into roblox studio to use for my game.
Any feedback on what I can do to make the model look better in terms of triangles and overall shape would be awesome. I’ve had 0 experience with blender before and I’m happy I was able to do this.
It might not look like it has a texture but it does have a Texture file, just hard to notice in the 3D Viewer, and I also know a donut isn’t a very advanced shape and I definitely have other shapes in mind
Thanks! Anything you think I could change with this? I really wanted to add sprinkles but I would have went over the 10,000 triangle limit, which is honestly sad.
This was actually intentional! I’m not an artist so I suck at shading but some donuts have this thing where they are cooked in a specific way and it leaves a road looking detail in the center because it’s cooked less in that area causing it to look like that.
Also yes I agree I should definitely shade some more “donut” like texture on there.