so im Really bad at coding, and i wanted to make a group tag. I have a vip tag script already. it will only display one, how could i make it display 2? ( here is my vip tag script:
local gamepassId = 26395060 -- Gamepass ID
local service = game:GetService("MarketplaceService")
game.Players.PlayerAdded:Connect(function(player)
if (service:UserOwnsGamePassAsync(player.UserId, gamepassId)) then
local tags = {
{
TagText = "VIP", -- Tag
TagColor = Color3.fromRGB(255, 255, 0) -- Color
}
}
local ChatService = require(game:GetService("ServerScriptService"):WaitForChild("ChatServiceRunner").ChatService)
local speaker = nil
while speaker == nil do
speaker = ChatService:GetSpeaker(player.Name)
if speaker ~= nil then break end
wait(0.01)
end
speaker:SetExtraData("Tags",tags)
end
end)
and here is my Group tag code:
local players = game:GetService("Players")
local serverScriptService = game:GetService("ServerScriptService")
local chatService = require(serverScriptService:WaitForChild("ChatServiceRunner"):WaitForChild("ChatService"))
chatService.SpeakerAdded:Connect(function(player)
local speaker = chatService:GetSpeaker(player)
players[player]:IsInGroup(13769238)
speaker:SetExtraData("Tags",{{TagText = players[player]:GetRoleInGroup(13769238)}})
end)
how can i combine/ fix them. I want them to display 2 tags
local gamepassId = 26395060 -- Gamepass ID
local groupId = 13769238 -- Group ID
local service = game:GetService("MarketplaceService")
game.Players.PlayerAdded:Connect(function(player)
if (service:UserOwnsGamePassAsync(player.UserId, gamepassId)) then
local tags = {
{
TagText = "VIP", -- Tag
TagColor = Color3.fromRGB(255, 255, 0) -- Color
},
{
TagText = "Name", -- Tag
TagColor = Color3.fromRGB(255, 255, 0) -- Color
}
}
local ChatService = require(game:GetService("ServerScriptService"):WaitForChild("ChatServiceRunner").ChatService)
local speaker = nil
while speaker == nil do
speaker = ChatService:GetSpeaker(player.Name)
if speaker ~= nil then break end
wait(0.01)
end
speaker:SetExtraData("Tags",tags)
end
end)
Try this I edited it on dev forum so there may be a error
local gamepassId = 26395060 -- Gamepass ID
local groupId = 13769238 -- Group ID
local service = game:GetService("MarketplaceService")
game.Players.PlayerAdded:Connect(function(player)
if (service:UserOwnsGamePassAsync(player.UserId, gamepassId)) then
local tags = {
{
TagText = "VIP", -- Tag
TagColor = Color3.fromRGB(255, 255, 0) -- Color
}
}
local tags2 = {
{
TagText = "VIP", -- Tag
TagColor = Color3.fromRGB(255, 255, 0) -- Color
},
{
TagText = player:GetRoleInGroup(13769238), -- Tag
TagColor = Color3.fromRGB(255, 255, 0) -- Color
}
}
local ChatService = require(game:GetService("ServerScriptService"):WaitForChild("ChatServiceRunner").ChatService)
local speaker = nil
while speaker == nil do
speaker = ChatService:GetSpeaker(player.Name)
if speaker ~= nil then break end
wait(0.01)
end
if player:IsInGroup(13769238) then
speaker:SetExtraData("Tags",tags2)
else
speaker:SetExtraData("Tags",tags)
end
end
end)
local MarketplaceService = game:GetService("MarketplaceService")
local Players = game:GetService("Players")
local ChatService = require(game.ServerScriptService:WaitForChild("ChatServiceRunner"):WaitForChild("ChatService"))
local gamepassId = 0 -- Gamepass ID
local groupId = 0 --Group ID
ChatService.SpeakerAdded:Connect(function(username)
--get speaker and player from username
local speaker = ChatService:GetSpeaker(username)
local player = Players:FindFirstChild(username)
local gamepassOwned = MarketplaceService:UserOwnsGamePassAsync(player.UserId, gamepassId)
local inGroup = player:IsInGroup(groupId)
local tags = {} --create the tags table
if gamepassOwned then --add the "VIP" tag to their tags
table.insert(tags, {TagText = "VIP", TagColor = Color3.fromRGB(255, 255, 0)})
end
if inGroup then --add the role tag to their tags
local role = player:GetRoleInGroup(groupId)
table.insert(tags, {TagText = role})
end
speaker:SetExtraData("Tags", tags) --setting the tags after they're loaded and configured
end)