Hello everyone on Roblox, I’ve ran into 2 issues when making UIs/GUIs and I was wondering if any could help me resolve them.
Problem #1 The most basic, but UIs appearing out of a scrolling frame >>
Screenshot:
Problem: #2 A complicated one, basically whenever I minimize the studio screen, one of the UIs simply stays positioned, and doesn’t stretch proportionally based off of the frame it’s inside of.
Gyazo: (In this case, pay attention to the yellow stripped frame) >>
(https://gyazo.com/021822572a0b19dc5caebf950defd4ab)
Any solutions would be really helpful! , Thank you , Dasvidaniya
A Udim2 is the data type used for 2d size. It contains 2 values for each both x and y size. The first value is scale, the second is offset. You are using offset values that are set to a pixel size. Try changing the size to {1,0},{1,0} this should make it scale to fit the screen!
That, somehow actually worked… thank you so much, the only thing I had to do was slightly stretch it to the right because it left out a small strip but yeah thank you, any how I could solve the first problem? My thought is that it’s because the stretch of an object is reaching out of it’s “home frame” I can show an image to show what I mean