Hi everyone, posting 2 of my latest models. A large mace or hammer of sorts and a witch hat for the season. All work is done in blender and substance painter, which I’m just learning, (amazing program). Attempting to keep the work low to mid poly. I would be interested in modelling UGC items at some point, but I have not been accepted for it yet. Anyways, as always, all feedback/criticism and recommendations are welcome. Also if you have any tips on getting accepted to make UGC items, I’m all ears.
I’d like to add, I’m open to recommendations for modelling future items.