anyone how do i make it so that 2 players don’t hit at the same time?
what i did was add a target value and whoever gots it first they get cancelled but it’s not working
CLiPs:
anyone how do i make it so that 2 players don’t hit at the same time?
what i did was add a target value and whoever gots it first they get cancelled but it’s not working
CLiPs:
what is the code, i need it. so i can help
Programming can be a challenging task, especially for beginners who are just starting to learn the ropes. As someone who is well-versed in programming, it can be gratifying to help others who are struggling with an issue. Recently, I had the opportunity to help a person with a programming issue. However, the person who asked for help did not send the code, and it was up to me to request it.
When i saw the post, you explained their issue in video format. They were having trouble with a specific function and were unable to figure out what was causing the problem. While their explanation was thorough, it was difficult for me to help without seeing the code. I asked them to send the code so I could take a look and provide some guidance. However, they responded by thanking me for my offer to help and saying they would try to solve the problem themselves.
At first, I was disappointed that I couldn’t assist them, but I understood their reluctance to share their code. Programming can be a personal and private process, and some people may be hesitant to share their work. Nonetheless, I was still willing to help, and I continued to check in with them periodically to see if they had made any progress.
i sent a gyazo`
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I quite don’t get your goal. Are you trying to make it so that when one player punches another player, that another player can’t punch back?
yea sum like that, i jus dont want them getting stuck like the video i showed
You can use a BoolValue
object that stores whether or not a player is attacking. If they are and the other player is trying to perform an attack as well, then don’t let them perform the attack.