About The Job
I am looking for someone who can make an external datastore that supports OnUpdate and UpdateAsync using long polling (as well as the traditional GetAsync and SetAsync)
More info
- datastore needs to be hosted on one server
- all Roblox game servers will be sending requests to this server (expect over 1,000 servers)
- the data should be stored in RAM/other fast memory and on the hard disk
- total data will only be like 100MB
- as close to real time updates as possible (there are at most 9 active subscriptions per server at once)
- you’ll need to use one request for all of the 9 active subscriptions because of what @blobbyblob mentioned, but because they may change on demand you need to use a separate connection to send the desired subscriptions on a change if that makes sense
- I want to host it myself, so you’ll need to make a script to auto install/show me how
- I don’t mind paying over 1k usd per month to self host it but it should be as optimized as possible on your end
- at the beginning of each day your datastore should update some stats as well (very simple, I will write a lua script for it)
Contact
If you think you might be interested after reading everything, please contact me at Acreol#0001 and say the secret word
Thanks