2023 Year in Review: Extreme Wall Running, Rhythmic Ocean Waves, Demonic Heads, and More!

When you realized that the video got an error and didn’t show the facial animation-

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Ah, just noticed that but hey! It still shows off self-view which is part of the avatar animation feature :wink:

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Thank you so much for featuring our game, Maldives Resorts!

Looking forward to seeing what the future brings to Roblox :smile:

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@Bad_B0y’s UGC was so cool! Which avatar body would you pick? :eyes:

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I love the gingerbread one, simple and fashionable :stuck_out_tongue:

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Shapecasts and UnreliableRemoteEvents have been two of the biggest and most important releases to me and my team this year, and I’m so glad to have them. There were a lot of other technologies that we were really grateful for and are experimenting with for our experience’s next major update.

We’re developing a story-driven action RPG (PWNED: Aeternae Memori) and RaycastHitbox was one of our major resource releases. UnreliableRemoteEvents are proving to be very helpful in improving hit feedback across our combat features as well.

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shorelines are definitely dope, im tryna work on a california based rpg and water will be a huge part in that, good job roblox

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California based RPG??? Yeahhh im gonna need to play that :hushed:

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Some super cool features released this year and I’ve loved playing around with them! One of our favorites at Kohaú Hibachi Restaurant was DragDetectors, which we used to make a super interactive cooking system where you can drag ingredients inside the sushi wrapper. Super excited to see what’s to come in 2024!

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Demonic heads :skull:

30 min chars👹

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Lots of inspiring projects and talented creators. Excited to see what for new things next year we get to play with. The endless possibilities are ever growing!

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It is amazing how these things inspire me to use Roblox Studio more creatively, to create original content, and to explore the almost endless possibilities it offers.

Even though Roblox Studio’s capabilities are limited, you can still create amazing things with it as it is in it’s current state.

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Is this a Dark Souls-inspired game? AND I DIDN’T KNOW ABOUT IT?!

I’m definitely going to play this today.

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(Also, what I said in the first line of the post is true, but… I almost, if not always, stop halfway through, and it’s not because of demotivation but because of other IRL stuff :pensive: :weary: . So when I get the chance and time, I would definitely try to make something cool with these awesome features :+1: . )

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Too bad we still can’t recolor mesh part textures on regular mesh parts…

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Wow that’s so cool! I can finally achieve my dream of being a sushi chef :sushi::woman_cook:t2:

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Wow these are some crazy good inventions, there are many unknown developers who have alot of talent, thank you for trying to get them some deserved attention!

For me I sadly didn’t contribute to the year’s review, even though I recently finished a custom physics replication system with the help of unreliable events.
If I would’ve finished it faster I could’ve showcased it :frowning:

Edit: Fixed typo

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At first, I thought “Demonic Heads” in the title was the new nickname for dynamic heads. I have to say, it is pretty fitting.

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Drag detectors were definitely my favorite, but the camera is another one I like. This has been a great year for Roblox Developers!

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i cannot express how shocked i was to see myself here, thank you so much for giving me the opportunity to get here
i’d also like to thank @bruh_specialist for helping me out with figuring out some much needed math here to make this possible, without their help it’d have been a lot harder

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Are clouds going to be worked on again? We never got the ability to fly above them as originally promised :frowning:

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it just feels wrong, we shouldn’t be celebrating a feature that is so simple it should of been released years ago when grass originally was released.

roblox acting like grass length is “revolutionary tech”, hint its not, and your simply moving the vertices up or down a bit.

Next time lets not release half assed features such as terrain grass, clouds, particle flipbooks, voice chat, and much more.

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