Im trying to make a fire axe for my game but when the equip animation stops it just adjusts the axe to its original grip
But it looks like this :
https://gyazo.com/70deba68bd4461debd1e7e56d76c812a
i tried setting the grip after the animation is done playing but it results in the same thing
Your need to attach it to the arm
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alright thanks ill try to do that
And i forgot a another thing if it’s no working.
You need to put priority in your animation like this:
anim.Priority = Enum.AnimationPriority.Action4
You can adjust the priority if you have multiple.
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system
(system)
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