Im trying to make a fire axe for my game but when the equip animation stops it just adjusts the axe to its original grip

Im trying to make a fire axe for my game but when the equip animation stops it just adjusts the axe to its original grip

But it looks like this :
https://gyazo.com/70deba68bd4461debd1e7e56d76c812a

i tried setting the grip after the animation is done playing but it results in the same thing

Your need to attach it to the arm

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alright thanks ill try to do that

And i forgot a another thing if it’s no working.
You need to put priority in your animation like this:

anim.Priority = Enum.AnimationPriority.Action4

You can adjust the priority if you have multiple.

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