Hey DevForum, not sure if this is in the right spot (I think so), but I’m looking for a way to destroy a map when a player isn’t in it… it’s weird, so I’ll give a little example.
Say you’re in one full map, then you go through a magic portal to another, I want that other map to be hidden so hackers and bug finders can’t access it, and also this will be a MAJOR lag stopper. Is there any way to do this, I think I’ve seen it done before in games like Adopt Me.?