I want to move a normal “R6” rig will all parts inside of the model but this won’t work
local Model = game.Workspace.Scripts.Noobis.Guy
local moveModel = Model.PrimaryPart
Model:SetPrimaryPartCFrame(moveModel.Position == Vector3.new(152.928, 22.453, -379.104))
it teleports the rig to some random position, not the one that I put
local Model = game.Workspace.Scripts.Noobis.Guy
local moveModel = Model.PrimaryPart
Model:MoveTo(moveModel.Position == Vector3.new(152.928, 22.453, -379.104))
MoveTo will move the Rig and place it based on its PrimaryPart which is the Head. If memory serves the head is 4.5 studs above the surface it is on so you’d need to take that into consideration when moving it to a position. Also if other physics objects are already there it would put it on top of them instead of inside them.