When Teleporting HumanoidRootPart Teleports the other parts go somewhere else?

Issue I am experience is that when I teleport the player’s character the player is invisible to other players and on the screen that the players is getting teleported I can see that player still.
Extra info:
In studio it seems that The HumanoidRootPart gets teleported where it is suppose to and the rest goes somewhere else in the game.
I am using a script in ServerScriptService

player.Character.HumanoidRootPart.Position = Mars.Position
1 Like

I would recommend using MoveTo or PivotTo instead

player.Character:MoveTo(Mars.Position)

This will move the whole model instead of a singular part.

2 Likes

Thank you so much for your help!!

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