Issue I am experience is that when I teleport the player’s character the player is invisible to other players and on the screen that the players is getting teleported I can see that player still.
Extra info:
In studio it seems that The HumanoidRootPart gets teleported where it is suppose to and the rest goes somewhere else in the game.
I am using a script in ServerScriptService
player.Character.HumanoidRootPart.Position = Mars.Position