How to make .Touched function only run when mouse button is released

Title says it all, Please help.

Are we talking about the .Touched event that fires when your character in game for example touches a part?

You can use UserInputService and the :IsMouseButtonPressed() method within it to detect whether a player is holding down the mouse as they touch a part in game.

Here’s a great old post that goes over how to use it.

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