Camera Point Help

Hello, I’m trying to find where the camera is looking at more specifically on the axis on a 2d plane. For example moving the camera up and down is y and moving it left and right is x. How would I find the x in degrees?


Hopefully you understand if not I can try to explain it more.
Thank you.

So basically which way there camera is facing?
That would be

workspace.CurrentCamera.CFrame.LookVector()

I think.
Note that would only run client wise cause camera is a part of the client

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I tried it, but quick question do you know how to round something in intervals of 45. Like 78 would round to 90 or 40 would round to 45, etc. Thanks.

I found a forum post. I think it explains how to round the numbers.

This rounds to the nearest 10. But Im sure if you play around with it you can get what you want

I realized it wouldn’t round to 45 since it’s not 360 degrees instead a decimal. Thanks I can use it and I think I should round it to ten.

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