I am trying to make a script that inserts specific scripts into a player when I ask it to.
for example: if I had script1, script2, and script3, all disabled in server script storage, then when I call “script1” it places script1 into the player. If I call “script 2” it does the same thing but for script2.
this is for an infectious virus in my game, that gives people different symptoms. If there are any better methods of accomplishing this, please let me know. thanks.