Hey! I’m currently having issues with animations, as they show for me but not other people.
This is a custom character animation too, keep in mind.
local character = script.Parent
local humanoid = character:WaitForChild("Humanoid")
local walkAnim = script:WaitForChild("Walk")
local walkAnimTrack = humanoid.Animator:LoadAnimation(walkAnim)
local animateScript = character:WaitForChild("Animate")
humanoid.Running:Connect(function(speed)
if speed > 0 then
if not walkAnimTrack.IsPlaying then
walkAnimTrack:Play()
end
else
if walkAnimTrack.IsPlaying then
walkAnimTrack:Stop()
end
end
end)
This is the code in StarterCharacterScripts as a local script. I would love some help.
Do you mean it’s playing the animation on your device, but not playing/replicated to other player?
Other than that, it’s kinda weird for it to not replicate :
Perhaps, you can try using Remote Event or play the animation in the server.
Try making sure that Humanoid.Animator exist first before playing your animation.
Generally, animations don’t show inside the studio for others if the animation you are using is not uploaded to a public group. However, if you were to publish the game, and play it on the website, others will be able to see your animation as well.