I believe this changed when Roblox updated their smoother camera zoom a few years back. Don’t understand why they had to give players the ability to look through transparent objects via camera angle too. Players are able to press buttons through objects and it just defeats the purpose of a window.
Any way to stop this? Other than making the object transparency <2?
I think I’ve found a solution to this. Instead of having the smoother zoom in/zoom out Roblox currently implemented is there any way to enable the old zoom?
There is. I forgot but i think it’s like a camera property (the camera child in workspace) or a starter scripts property (like the one with the mouse lock property)