Creating An FPS System

I’ve had hundreds of issues with FPS systems such as FE Gun Kit and ACS, and I can’t seem to find any good solutions to these problems, so I turned to making my own, tool-based gun system which uses animation.

I don’t want it to be viewmodels or anything like that, just use regular roblox arm animations. How would I go about starting this? I plan to use FastCast and other modules for assistance, but does anyone have any guidance / other fps systems I havent looked at yet?

Thanks!

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no replies yet?

anyways, I recall correctly that ROBLOX themselves made have fps kit models, maybe you can deconstruct those to figure out how they work? Otherwise, your best bet is to learn ray-casting, and camera properties.

I found some documentationon the arms:

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First you can make the arms go up and down wherever your mouse looks

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Using FastCast centered gun right now, currently working on the following;
Automatic / Semi
Custom animations
Reloading / ammo system
Ironsight
Scoping