HttpService Requests Not Reaching Mentioned Limit

Hey there!

In the HttpService API, it says that the request limit is 500 requests per minute per server. However, when I put this to the test, it gave me unsatisfactory results.

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In Studio, I hit 60 data requests, where the 61st one failed.

In Game, I got inconsistent results. The first time, I got 100 successful requests, and on the second try, the 88th request failed.

It is crucial for me to keep reliable count of how many HttpService requests I have left in that minute, for an updating service which grabs data from an external source in intervals depending on how many requests there are left.

I am unable to do this because there is neither a way to check for HttpService budget nor is the request count consistent in-game/in-studio.

Does anyone have a workaround for this?

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Judging by the error message, I assume the server, that the requests are being sent at, is the one rate-limiting you here, not the service that Roblox provides. You might want to check the call limit of the host.

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I’ve been using roproxy, and they say that there is no rate limit. I’m using this to get group data and items etc.

roblox’s api itself has a rate limit

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