Hey guys,
I’m trying to make a wall that lets a zombie NPC through but not a player. I tried looking on the dev forum and YouTube, but I couldn’t find anything that helped.
If anyone could find a way to make this work, then thank you so much!
Hey guys,
I’m trying to make a wall that lets a zombie NPC through but not a player. I tried looking on the dev forum and YouTube, but I couldn’t find anything that helped.
If anyone could find a way to make this work, then thank you so much!
Collision Groups is 1 way, just change the NPC’s parts collision groups to the group that doesnt collide with the part.
Either you can use local script to make part cancollide to true, but server side will be false
Alright thanks I’ll try that right now
oh yeah you can also try using NoCollisionConstraint, forgot to mention that
this didn’t work. Could you try to go in depth more about this
Check in Youtube Tutorials About Collision Groups, Dont really know how explain it, but i will try
In Models Section at top, there’s advanced button at the very right, where you can open Collision Groups
You Create new collision groups and bla bla bla
When you created the collision group, You need to name it however you want, but remember it’s name, so you can set the part’s collision group to it’s name. (Same for npc)
For first collision, you can name it the wall
^ Dont touch anything
For second, you create the collision group for NPC parts.
In Second, just untick the collision group that will be used for part.
Then select the part, and name its to part’s collision group that you just made, then select parts in NPC, then set thier collision groups to NPC ones that you made
alright I’ll try this real quick, thanks for responding
Edit - that worked! Thx for the help man!
This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.