I am currently creating a Do not press the button type game and i want to play an animation, reverse it, and get the exact moment it stops. but my problem is that animation.Ended():Wait() doesnt work.
any replies would be great thanks!
I am currently creating a Do not press the button type game and i want to play an animation, reverse it, and get the exact moment it stops. but my problem is that animation.Ended():Wait() doesnt work.
any replies would be great thanks!
you could find the time it takes for the animation to play regularly and then in reverse and add them together, add a wait()
and then do something after it
example:
if it takes 10 seconds for it to complete going forward and backwards, do wait(10)
and then the rest of your code
Cant beleive i didnt see this, Thanks!
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