How do I make a spinning sphere stay in place?

I want to make a sphere that is floating and smoothly rotating without rolling/falling. I can’t anchor it because I am currently using AngularVelocity. Any ideas?

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Automatic response: Tween service.
Does it need to use physics other than to make it rotate? Eg. It spins until a player/part touches it?

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It doesn’t require any physical interactions. I’ll try out Tween Service!

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