I want to make a sphere that is floating and smoothly rotating without rolling/falling. I can’t anchor it because I am currently using AngularVelocity. Any ideas?
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Automatic response: Tween service.
Does it need to use physics other than to make it rotate? Eg. It spins until a player/part touches it?
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It doesn’t require any physical interactions. I’ll try out Tween Service!
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