I’m trying to make VR Door Physics with CFrames. The issue is I can’t figure out how to make these physics. I tried CFrame.lookAt but I can’t get doors to pivot around a certain spot.
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What exactly do you mean by “VR door physics”? What makes it different from regular doors?
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What do you mean “VR Door Physics”? Can you be more exact as to what you are trying to achieve?
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Nvm, figured it out with a Motor6D and some CFrame.lookAt
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