I’m trying to make VR Door Physics with CFrames. The issue is I can’t figure out how to make these physics. I tried CFrame.lookAt but I can’t get doors to pivot around a certain spot.
What exactly do you mean by “VR door physics”? What makes it different from regular doors?
What do you mean “VR Door Physics”? Can you be more exact as to what you are trying to achieve?
Nvm, figured it out with a Motor6D and some CFrame.lookAt
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