So I replace the Id in the Animate script and the Animation Id of the animations under it. It’s placed in StarterCharacterScripts. And when I start the game the animation Ids just reset to the default animation.
3 Likes
Make sure the values which are the children of the Animate script are your desired animation Id.
Sorry it took so long to reply. I made the animations Id the same as the ones in the script
Does it replace its self because the animations is invalid?
I had animation on player choice
This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.