Animate Script Keeps Resetting the Animations Id

So I replace the Id in the Animate script and the Animation Id of the animations under it. It’s placed in StarterCharacterScripts. And when I start the game the animation Ids just reset to the default animation.

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Make sure the values which are the children of the Animate script are your desired animation Id.

Sorry it took so long to reply. I made the animations Id the same as the ones in the script

Does it replace its self because the animations is invalid?

I had animation on player choice

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