Animate Script Keeps Resetting the Animations Id

So I replace the Id in the Animate script and the Animation Id of the animations under it. It’s placed in StarterCharacterScripts. And when I start the game the animation Ids just reset to the default animation.


Make sure the values which are the children of the Animate script are your desired animation Id.

Sorry it took so long to reply. I made the animations Id the same as the ones in the script

Does it replace its self because the animations is invalid?

I had animation on player choice

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