Shoot a 2D ImageLabel projectile at mouse position

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I’m making a ZUMA-like game in ROBLOX, and I’m stuck at making the balls shoot where the cursor is.
I’ve tried many ways but it either doesn’t work at all, or is always a bit off. What I tried is math.atan2(mouseX-originX, mouseY-originY) with dx = math.cos(angle) and dy = math.sin(angle), but that’s always off. I’m using UDim2s. Any help will be appreciated

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You might be able to use tweens?