So i am making 2 potions for a game 1 to make the player smaller (works) and one to make the player bigger.
However, the potion that makes the player bigger does not seem to work, i have tried countless of hours trying to fix it but no.
This all happens on the server and once printing out the scale it does become the correct value, zero errors no nothing.
The thing that makes me most confused is that the small potion works fine and it has the same code in both potions!
I have recoded it multiple times, printed everything out and searched on the devforum. I can’t find any solutions as the posts do pretty much the same thing as i do.
For anyone wondering what the problem was that might have this issue in the future,
I made a script inside the tool do everything but you need to put a script into ServerScriptService that handles the potions.
The initial script had to be on the client firing that event to the server with the size included.