Hey there! I wanted to create a grappling hook for my game. Since the game is going to be fast paced, it’ll be really hard to click and shoot the grappling hook to the place you want. I want to automate the process pretty much, I saw a tutorial in unity about using `SphereCasts`. I know that those are now available in roblox, but it doesn’t seem like it’s working in the way I’d like.
If for example, I wanted to make a spiderman web swing system, you wouldn’t need to point in the direction of where you wanted to swing from, which might be exaggerated but I believe the same effect would be there.
Thanks.