Changing Shift-Lock Camera Position

Hello, I was wondering if there’s a way to change the camera’s position when the user is in Shift-Lock within the PlayerModule script and make it face a little more to the right?

just have a script that sets the camera offset value of the characters humanoid to the offset you desire. Detecting when shift lock is enabled shouldn’t be hard for you, so I wont explain that part.

  • Humanoids have a property called CameraOffset and it does exactly what it says.

  • detect when shiftlock is enabled

  • set the camera offset property to whatever you want

don't forget to set the offset back to what it was before when shiftlock is off (it should be 0 on all axis lmao)