Hello, I was wondering if there’s a way to change the camera’s position when the user is in Shift-Lock within the PlayerModule script and make it face a little more to the right?
just have a script that sets the camera offset value of the characters humanoid to the offset you desire. Detecting when shift lock is enabled shouldn’t be hard for you, so I wont explain that part.
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Humanoids have a property called
CameraOffset
and it does exactly what it says. -
detect when shiftlock is enabled
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set the camera offset property to whatever you want
don't forget to set the offset back to what it was before when shiftlock is off (it should be 0 on all axis lmao)