2D Battle Arena

[center]This is a multiplayer gui-based battle arena I’ve been working on since 5/24/14.[/center]

[center]Here’s my progress so far[/center]

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I’d like to stress test it to see how many players can play at once.

Play the game here.

Feedback is appreciated.

Fun game :3

Looks very good!

Original compared to other Roblox games aswell. Keep it going! :slight_smile:

Nice concept, there’s not a lot to do but it’s still fun. I would suggest adding a scoring system as well as some different maps.

One day later and check this out:

I can add multiple “levels” that players can freely walk through. This could also be used to go into new rooms via doors, ladders, etc.

Some other, smaller updates include:

Dash with shift or by double tapping a or d
Shoot up and down while pressing w and s, respectively, in combination with an ability
All GUI game elements spin around a central point

All feedback is appreciated!

Why is it on surface guis? Is that for some 3D transition effects or something? Anyways, nice looking effects :stuck_out_tongue:

Nice new update!
When you are walking to the next map your characters falls, maybe fix that?

SurfaceGuis make my life easier. How? Well, with SurfaceGuis, Roblox handles all of the replication for me, so I don’t need to copy every gui and all of the changes made to each client. Also, SurfaceGuis will allow me to use the camera to track your character across the arena.

SurfaceGuis make my life easier. How? Well, with SurfaceGuis, Roblox handles all of the replication for me, so I don’t need to copy every gui and all of the changes made to each client. Also, SurfaceGuis will allow me to use the camera to track your character across the arena.[/quote]

Speaking of having the camera follow your character across the arena, I just added camera tracking. The camera now follows your 2D character as you move through the arena.