I want to create a 2d portal effect but it follows the camera, breaking the illusion. I am using particle emitters and I don’t know how to fix it.
These are my particle settings:
All help is appreciated! Thank you!
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I want to create a 2d portal effect but it follows the camera, breaking the illusion. I am using particle emitters and I don’t know how to fix it.
Try changing Orientation property
Hello there!, In the appearance tab, Above size, They have a property called Orientation, With that you can change what it faces! Experiment around and see what works best for you.
I tried that, but any other way makes the particle disappear.
On the FacingCameraWorldUp mode, the problem persists:
On the VelocityParallel mode the particle entirely disappears:
On the VelocityPerependicular mode the same thing happens:
I don’t know what is happening here @Fvellt and @imNiceBox.
the problem is, your particle velocity is 0, set it to 0.01.
sorry if the error don’t get solved
No, unfortunately it didnt work.