Just explored around the “Industrial Living Room”. And it seems you are making some great detailed “Realistic Showcases” however what makes, your realistic living room stand out, more is the lighting and! Textures that’s implemented on your models and the. Different details that’s inside the whole scene. Overall i gotta say you have done a incredible job on, your showcases they look really good can’t wait! To see more from you very soon.
I just joined one of the games, “Industrial Living Room” and you can definitely. Tell that these are some realistic models i do like how! You created the couches, texture, material, lighting, ect. That’s seen in the (Real World) nicely done anyways. You have done again, amazing job on your “Realistic Showcases” very impressive!
This looks really nice in game, and it has such amazing textures to the models.
@1Boone! He does give some insight on lighting that can help Here
all the furniture is pretty basic bender skills however textures I source from textures.com but recently I have started use substance painter which is president in complex. the light is a all custom and all the the shadows are created by me and the light glares. also thank you for linking Boone!
This is really great. Not only are the models and the textures realistic, but the lighting is phenomenal. I especially like the lighting from the window in the second one.
Edit: Wait this is in roblox?! I for sure looked at it and thought, “What great stuff this guy does in Blender.”
I think you used the same textures for both of these, so I drew a H to show you the mold direction. Because in my opinion the mold shoud go down.Which is not a very easy problem to solve.
This looks great!
Will you ever consider doing a tutorial on this type of realism in the future? I’m sure it’d help a lot of developers out there who are into this but don’t have the right resources.