3D animation view doesn't use delta time step

https://gyazo.com/9565d566d2e85164b0351cc7b43116b7
https://gyazo.com/c0e3cac3727c6dc1db8d92a4f6f06c15

I noticed the character spinning faster than it used to the other day. I didn’t realize until today why. It’s because the animations in the 3D view assume the time step is 1/60 each frame, so the animations slow down if you drop frames and they speed up if you’re on a higher fps monitor.

The videos are from my 240Hz monitor.

2 Likes

Not a bug, its a feature