3D flip body system

You can write your topic however you want, but you need to answer these questions:
I’m making a plataform game and i need te character flip they body instantily like in 2d games

ewsfewfefewsfewsfwsf

i try change humanoid root part rotation and works but i got a diferent issue

i make a custom character using bones like in blender, the animation show’s the front of the body but if i flip then changing the humanoid rotation the character’s back will be facing the camera

so anyone have any tips to make this? like i should make 2 animations each side and if i do how i put this working?

it’s simple, you can make a function that you can trigger every time you want your character to flip.
Example:


local animation = YOURFLIPANIMATION
function Flip(Character)
	local humanoid = Character:FindFirstChildOfClass("Humanoid")
	local animator = humanoid:FindFirstChildOfClass("Animator")
	local animationTrack = animator:LoadAnimation(animation)
        animationTrack:Play()
end

local character = script.Parent
Flip(character)
end

Im not sure if this code actually work’s since i did not test it.

I recommend learning more about animator on the Roblox Creator Documentation, Animator | Roblox Creator Documentation