When trying to select the World Forward and World Up of a mesh I’m trying to import, it appears that the choices I’m presented in the UI are constantly in a broken state and I’m unsure what is and isn’t working.
Sometimes it will load with excess size:
Depending on their state, some options just kind of get removed, which makes it a huge pain when I know exactly what I want ahead of time, I presume it wants to prevent the same axis being picked for forward and up, but the result is this clumsy mess of operations:
Suddenly I’m not allowed to pick Front anymore?
Sometimes when selecting an option, it will remove the option entirely and leave me with this strange blank value: