Issue Description
When attempting to import multiple meshes using the 3D Importer, I encountered a bug that prevented me from selecting a Roblox group as the creator for each mesh. After selecting the group inventory for the first mesh, the selection resets when configuring the creator for additional meshes. As a result, the list of Roblox groups disappears, making it impossible to import meshes under a Roblox group. The only workaround is to import each mesh individually, which is time-consuming and inefficient.
Reproduction Steps
- Open the 3D Importer in Roblox Studio.
- Select multiple meshes to import simultaneously.
- Attempt to change the creator for the first mesh from βMeβ to a Roblox group.
- Proceed to the next mesh and attempt to select the same group as the creator.
- Observe that the group list resets and the option to import under a Roblox group is no longer available.
Expected Behavior
I should be able to select a Roblox group as the creator for each mesh in a batch import without the selection resetting. The group list should remain available for all selected meshes to enable group-based imports.
Actual Behavior
When trying to set a Roblox group as the creator for additional meshes after the first selection, the group list resets and the option to import under a group disappears. This prevents batch imports under a group inventory.
Workaround
The only workaround is to import each mesh individually and manually set the creator each time, which is tedious and significantly slows down the workflow.