3D Layered Clothing is Now Available!

Alright, it’s just that I (and I’m confident others) have felt a bit lost on how skinned meshes work, and to release a feature on top of it makes it feel like I’m falling even further behind.

Seems like the only ones who are able to try these new features are those that are willing to pull their hair out trying to make it work. I already spent two stressful weeks in the past figuring out just how the regular R15 Avatar Importer works because the Developer Hub page on it leaves out crucial information or assumes that you know certain things. This is a pattern I’ve noticed with a lot of documentation.

Not everyone is going to have it so easily “click” on how these features work or go together. Even if they view example places, it may not be obvious how they get to that point.

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