Hi,
Question, I make a 3D shape in Paint 3D, do a Save As an GLB, import into Studio via Asset Import, Add a SurfaceAppearance under it (that works on other meshes) , but the part stays the same color and the SA does not work.
Any ideas how to fix this… GLB attached
test mesh.glb (16.1 KB)
And sure I could use blender or some other thing, but trying to just do something simple…
Thanks