3D Paint, save as GLB -> Asset Import -> SurfaceAppearance does not work

Hi,

Question, I make a 3D shape in Paint 3D, do a Save As an GLB, import into Studio via Asset Import, Add a SurfaceAppearance under it (that works on other meshes) , but the part stays the same color and the SA does not work.

Any ideas how to fix this… GLB attached

test mesh.glb (16.1 KB)

And sure I could use blender or some other thing, but trying to just do something simple… :slight_smile:

Thanks

Have you tried using import 3d
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because it worked for me
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