I learned a lot today with designing 3D armor for medieval games in Blender. What do you think?
Suggestions and criticisms appreciated.
I learned a lot today with designing 3D armor for medieval games in Blender. What do you think?
Suggestions and criticisms appreciated.
Great work. I would suggest making the horns more pointy and adding more detail. For instance, cracks or scratches or a metal texture.
Great job! I would do as PandaPb said, select the end of the horn and weld everything together to make a nice, sharp point. I would also add that the horns themselves are very polygon heavy. See if you can do some creative welding to lower the poly count!
Well, somehow that feet look gigantic. I guess remove the front part of it or shorter it down.
Move the front part of the shoe slightly back. You can keep the “bump” if you like but just make it a little smaller.
it looks amazing! although the boots look a bit weird, I don’t know why. Probably because it extends too long. Sort of what @rainmonger said. If I were to rate this, I would rate the whole set an 8 out of 10, good work!
Your medieval armor set looks pretty good.
All that is needed are extra details & textures.
I also recommend adding a sword, and maybe even a shield.
The armor and helmet are outstanding! I do feel the boots / shoe part is a bit to big like previously said. Maybe try making the shoe a bit smaller.